You can't add a faction thru this mod (thus adfac in console is very convenient ) ) You can use the faction ID provided in the list for that.īe very careful, this is more a development tool that a common tool to use: you can easily break your save or a mod by doing random modifications. If you cancel, the value inputted will be 0, and MAY LEAD TO A CHANGE IN FACTION RANK By validating the input, the mod will detect there is no change, and will do nothing (except saying there is no change). If you don't want to change the value, just accept (enter / A) don't cancel the input. As you spy on your enemies your spy network improves through the spy XP system. A message is displayed in the upper left corner after the modification (telling you if there is a change or not). The Espionage mod uses the recently added programmable UI to make a fully. Select one of this faction in the list, and you can edit the rank in the faction. To view the rank, just select the faction and in the prompt to change the value you’ll see the actual value (don’t change it )) Some faction may have a strange and long name (for example guards). Some faction may display with a name, while other may not : not all faction have name. The self-version is for the player, the second is for a target. Those 2 spells are directly available under the Alteration tab.
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